Documentation
Everything you need to start tracking.
Install AnyAnalytics in your website, app or game, send your own events, and read your reports. Most setups take about five minutes.
Get started
Install
- WebsitesTrack any website with one script tag: pageviews, outbound clicks and custom events.
- JavaScript SDKThe npm package for web apps, React Native, Electron and Node servers.
- UnityAdd AnyAnalytics to a Unity game with one C# file.
- GodotAdd AnyAnalytics to a Godot 4 game with a GDScript autoload.
- iOS (Swift)Track iOS and iPadOS apps with one Swift file.
- Android (Kotlin)Track Android apps with one Kotlin file.
- HTTP APISend events from any language or engine with one POST request.
Track
- Events and peopleNaming events, properties, identifying users, sessions, and the limits that apply.
- Game eventsThe level, error and session events that power the Game report.
- RevenueRecord purchases with a revenue property, or connect Stripe to import payments.
- Ad blockers and proxiesServe the tag and endpoint from your own domain so ad blockers don't drop events.
- AI agents and crawlersSee which AI assistants and crawlers read your site, and what they fetched.
- Privacy and dataCookieless mode, excluding your own traffic, bots, and exporting or deleting a person's data.
Analyze
- The dashboardOverview, realtime, live events, persons and sessions: what each screen shows and how the numbers are counted.
- Insights and dashboardsTrends, funnels, retention and paths, saved to dashboards and shared through public links.
- Alerts and reportsA weekly email report, and traffic spike alerts by email, Slack or Discord.
